John Hobbes — Dossier
- Machine ID
- 1
- Era
- 7 March 1936
- Photo moniker
- Lark
- Room code
- —
- Role summary
- Guest / investigator-adjacent
- Notebook action
- Confirm name + card before relying on tables
Investigation notes
John Hobbes is listed as cast number 1 in community walkthroughs that map the Seance Machine person IDs used throughout the 1936 timeline. Until you confirm the name in Reya's notebook, the machine only shows a number; the identification puzzle is the point of the game.
Guide writers match his photo card to the Lark animal moniker. Use that pairing when sorting physical cards or the in-game photo archive rather than guessing from voice alone. Cross-check scenes that place person 1 with rooms EN, QU, ST, and LI early in the period list.
Early QU and EN codes that include person 1 are good places to test whether you have locked the Lark card correctly. If a group scene still shows a blank face for ID 1, the photo match is unfinished even if you already type the name from memory.
Related lookup paths: open the scene-code system page for grammar, the locations page for room tokens, and the matching era walkthrough list only when this dossier still cannot produce a next hypothesis for John Hobbes.
When building codes that include machine ID 1, keep a running tally of which periods already showed John Hobbes. That tally prevents re-testing exhausted combinations and highlights the periods you have not yet witnessed for this person.
Pair John Hobbes's dossier with the locations legend whenever a private room token appears beside this ID. Room literacy plus ID literacy is faster than rereading the entire walkthrough table for a single miss.