Sam Moors — Dossier
- Machine ID
- 65
- Era
- Present day
- Photo moniker
- —
- Room code
- —
- Role summary
- Managing Director, D&M
- Notebook action
- Confirm name + card before relying on tables
Investigation notes
Sam Moors is person 65 and Managing Director at D&M. Dining and billiard modern scenes place the executive layer of the company around the machine project.
Dialogue from Moors often signals institutional pressure rather than house lore — use it to understand why Reya has access to the Seance Machine.
Moors lines explain institutional pressure more than house geography. Still log every room he visits so modern codes stay complete.
Related lookup paths: open the scene-code system page for grammar, the locations page for room tokens, and the matching era walkthrough list only when this dossier still cannot produce a next hypothesis for Sam Moors.
When building codes that include machine ID 65, keep a running tally of which periods already showed Sam Moors. That tally prevents re-testing exhausted combinations and highlights the periods you have not yet witnessed for this person.
Pair Sam Moors's dossier with the locations legend whenever a private room token appears beside this ID. Room literacy plus ID literacy is faster than rereading the entire walkthrough table for a single miss.